Senior Art Director, Final Level (Riot Games)
Always on creative for League of Legends and Wild Rift. I led the look and feel across daily social drops, built visual systems for recurring formats, and kept the bar high even when volume was heavy. A big part of the job was staying true to the brand while making sure the work landed with the Brazilian community and still felt fresh, from first concepts and layouts through final polish. Over the period, I shipped 950 plus posts and helped drive 4.6M plus engagements, with key posts averaging around 20% stronger engagement.
Graphic Designer, LOUD
Designed campaign key visuals that had to land fast and stay on brand, then rolled them out into social and merch without losing the core idea. I also tested AI assisted workflow steps to speed up early exploration and cut concept time by about 40 percent.
Graphic Designer, Swarmio Inc
Built and maintained a multi-region visual identity across the Middle East and Southeast Asia, keeping things consistent while adapting to local context. In 2023, I supported campaigns that reached 39,000+ users. I produced 20+ high impact marketing projects per year and partnered with cross functional teams to move approvals quickly and ship cleanly. I also introduced automation and tighter workflows that increased design efficiency by 300%, reviewed 230+ assets, and kept stakeholder satisfaction high.
Design Coordinator, Player1 Gaming Group
Led a team of five designers delivering esports visuals under tight deadlines. I put structure around briefs, reviews, and delivery so the work stayed consistent across channels. That foundation helped reduce last minute fixes and kept production moving.
Graphic Designer, Grupo Globo/Player1
Worked across marketing, esports, live broadcasts, and social, supporting 20 plus clients from concept to final files. I designed campaign and broadcast assets built for on screen clarity, plus landing pages for launches, and often provided hands on creative and technical support during execution.
